…Draw your target line, throw your spear of ideas & pass it by far…

…Draw your target line, throw your spear of ideas & pass it by far…STEP by STEP

Sunday, October 24, 2010

GUI Look & Feel

This product was done for Orsus Company
This post begins with this image.
This image shows controls of a camera.
How it was planned, and how it was designed and placed as a tool inside the application.

Lets talk about Look & Feel.
What is Look & Feel?
When a media designer tells you- the "Look & Feel" of the product, what does the designer means?

Things are made of materials, any material.
Look around you and see; can you imagine your keyboard made of water? can you imagine your computer made of rock?
sure you can.
try, its easy...

If your computer looks like a stone, which age do you live in?

Prehistoric Computer

Look & Feel play a major part in users feelings towards the computer applications they use.
It can make the difference. Application can have the best performance but look old and out of date, and the users will not use it.

Look & Feel plays a part in users collaboration with the product.
Since most of computers working users, are doing their jobs for long hours, they should have a fun experience.

Here is another example:
This product was designed with collaboration with Shine studio

Look & Feel also shape applications in different markets.
All kinds of computerized markets emerge in the last 15-20 years, each market has its own way of approaching users, but all have some standards in common.
Standards is a subject for another post. :-)

Here is another example: This product was designed for AeroScout Mobile View Application
Before

After 1
After 2
Detail from application
Another detail

Look & Feel standards are set by the leading products in the filed, products we use every day.
Products such as operating systems, cellular devices, mail applications and more...

So in which market do you want to shape your product?
What's your Look & Feel today?

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